Reading back some old threads on the official Järnringen/Symbaroum forum on the Swedish site www.rollspel.nu, I found a classic topic with many pages discussing one of the inherent “issues” with Symbaroum’s ruleset – namely how Accurate has a tendency to become a dump stat for any reasonably optimized character. It is the one attribute that […]
Abilities
- Abilities
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Ancillary to Alchemy: Handling Ingredients
I received a lot of happy responses to my Alchemy house rule. It definitely seems to do what I wanted it to – make the ability more fun and agile to use. However, as more and more elixirs are added to the game, the randomness of the ability makes less and less sense. It’s especially […]
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Alchemy and mad science
Not to worry, I know exactly what I’m doing… you may want to stand back. – Master Alchemist Casilda of Kurun