This is an old rant of mine. It was originally posted as an imgur album but because imgur have apparently 404’d all my posts I have to repost it here. Above is the original structure of the Wrath of the Warden campaign for Symbaroum. To me, it has several obvious issues. The campaign absolutely does […]
Adventures
Symbaroum on the Free League Workshop
Hello Symbarians! As some of you may already have noticed, the roleplaying publishing powerhouse Free League have joined with Järnringen to take over publishing of Symbaroum. One nice benefit of having a major publisher is that they have pull with publishing platforms like DriveThruRPG – especially when they use that influence to boost their creative […]
The Scalebridge Toll
This is a small travel adventure I ran for my players as they journeyed from Yndaros to Mergile. It features Mound the Ogre, a bandit leader mentioned in the Core Rulebook but never expanded on. Here I have provided stats for a version of the ogre bandit. The small adventure can easily fit into both […]
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A Legate’s Favor: Explorer’s License as an Adventure in Itself
Are you certain you wish to keep poking at this wounded land?” – Suria Argona The Explorer’s License I’m quite fascinated with bureaucracy, especially bureaucracy that allows for totally arbitrary decisions by the powers that be. The Explorer’s License is a perfect example of this. On paper it looks to be a simple fee structure […]
Teaser: Quenched in Gristle
For a time, finding an enchanted weapon or a magical trinket in the city was as easy as whispering a secret word in an alley or down a drain. The lords and guilds and wizards were concerned of course – unchecked magic is the seed of rot and ruin.
Teaser: Sleepless in the Mist
They’re the Sleepless. They sit at the beacons every day and every night, watching for beasts and things from the forest. They’re the duke’s… they’re Lord Junio’s Solution…